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Teenage Engineering | OP-1
|OP-1 is the all-in-one portable synthesizer, sampler and controller.With additional features like a built-in FM radio and an assignable G-force sensor for motion controlled effects, there is quite nothing like it. Its modular architecture enables endless sound possibilities without making the workflow complicated or distracting. The compact design and real physical interface makes it inspiring to create music, no matter who you are or how experienced you are.
Synthesizer and Controller
With ten synthesizer engines, eight high quality effects and multiple routable LFO’s, you'll never hit the wall when it comes to creativity or finding the right sound for the job. add the unique built-in sequencers on top of that and you'll understand why so many highly regarded producers and artists hold this little machine so dear.
In controller mode, OP-1 turns in to a full blown MIDI controller, with access to transport (play/stop, rec, rewind and forward, a two octave keyboard with four endless encoders as well as a sound module that can be controlled from virtually any external software.
4-track tape feature
Record anything you create with the 4-track tape feature. match the tape speed to the sequencer tempo for some really nice overdubbing. change tapespeed while recording, or record backwards in realtime. switch to the 4 channel mixer and add some punch with the built in EQ and compressor. Finally, create a live mix in album mode on a virtual vinyl.
Works with your other stuff
When you connect OP-1 to a computer using the included USB cable, the OP-1 shows up as a MIDI controller or a storage device. if storage device is selected, just drag and drop audio files between your computer and the OP-1. all 4 tape tracks are available as well as the drum and synthesizer samples. everything ready for you to tweak or add to your DAW. no additional software or drivers required. just plug and play.
Dynthesizer mode introduction
OP-1 has several original synthesizer engines. each one has its own personality. when in synthesizer mode, the synthesizer engine’s visual is always located under T1 and is also the first screen that will show up when you change or select a sound. each sound is built up from four modules located under the T1, T2, T3 and T4 keys, lined up under the display.
T1 – synthesizer engine
T2 – envelope
T3 – effect
T4 – LFO/G-force
Here follows a description of how a sound is built up. for an in-depth description of all individual synthesizer engines, the envelope, effects and LFO.
the first module of a sound is its engine. this is the heart of the sound and is the most important part. it is possible to change an engine of a sound but keep the envelope, the effect and the LFO or G-force setting. to do this, first select the sound you want to change. then use the T1 to T4 keys to select a specific module.
FM – frequency modulation synthesis made easy. this is the type of engine that is found in the classic DX7 synthesizer.
cluster – up to six oscillators chained in a cluster.
dr wave – raw 8-bit style engine.
digital – pure digital raw engine.
string – physical modeling of a string instrument.
pulse – square wave engine.
phase – phase distortion type engine.
|LFO||1 Sample & Hold, Square, Triangle, Clocked, Freerun|
|Engine Detailed||Distortion, Frequency Modulation, Phase Distorion, Physical modelling, ROM, Sampling, Subtractive, Virtual Analog. Pulse Variable, ROM, Sine, Square, User Drawn. Oscillators based on engine used: FM (4), cluster (6), dr wave (1), digital (1), string (1), pulse (1), phase (2)|
|Sampler||16 bit, 44.1 kHz|
|Envelope (VCA)||1 ADSR|
|FX||Delay, Phone (bit crusher), Punch (compressor), Grid (feedback plate reverb), Spring (spring reverb), Nitro (band-pass filter), CWO (frequency-shifting delay).|
|Legend:||Obvious||Y: Yes, N: No, N/A: Not Applicable|
|VCO||Voltage Controlled Oscillator||DCO||Digital Controlled Oscillator|
|LFO||Low Frequency Oscillator||Sub||Sub Oscillator|
|VCF||Voltage Controlled Filter||VCA||Voltage Controlled Amplifier|
|Velocity||As with a piano, the harder you hit a key, the louder the sound, unlike most organs which always produce the same loudness no matter how hard you hit a key.||Aftertouch||Pressing a key after you activated it. Channel Aftertouch, no matter which key, it will send a Channel message. Poly Aftertouch, sends the pressure per key instead of the whole channel.|
|Values for OSC, LFO, Filter, Envelope are per voice unless stated otherwise.|