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E-mu | Emulator III
The Emulator III was E-mu's biggest classic "Digital Sound Production System". Also called the "EIII", it was E-mu's biggest and most professional sampler-synthesizer prior to the 1990's. It was the first sampler to offer 16-bit CD-quality specs with stereo or mono sampling at 44.1kHz or 33kHz. RAM memory is 4 MB expandable to 8 MB. There are extensive and modern sample editing features (from looping to rate conversions). The on-board 16-track sequencer and arpeggiator are also superb. Equipped with MIDI, SMPTE, SCSI, built-in disk-drive and multiple outputs, the EIII is comfortable in any studio. A Macintosh can also be hooked up to the EIII for easier graphical editing which was very useful since the LED screen on the synth is so tiny.
As a sampler workstation the EIII was at one time the dominating force. Although modern machines far exceed it today, the EIII is still a quality instrument with controls and functions that would be familiar to anyone who uses samplers. A very classic machine that can still stand strong among a generation of sampler workstations 10 years later, the EIII is still in use and will continue to be used for many more years.
The EIII became available in 1987. The EIII Rack in 1988.
|Sampler||16-bit, 44.1kHz (67 seconds)|
|Memory||4Mb expandable to 8Mb|
|Recording||16 tracks, 100 patterns, 100 songs|
|Produced:||1987 - 1990|
|Legend:||Obvious||Y: Yes, N: No, N/A: Not Applicable|
|VCO||Voltage Controlled Oscillator||DCO||Digital Controlled Oscillator|
|LFO||Low Frequency Oscillator||Sub||Sub Oscillator|
|VCF||Voltage Controlled Filter||VCA||Voltage Controlled Amplifier|
|Velocity||As with a piano, the harder you hit a key, the louder the sound, unlike most organs which always produce the same loudness no matter how hard you hit a key.||Aftertouch||Pressing a key after you activated it. Channel Aftertouch, no matter which key, it will send a Channel message. Poly Aftertouch, sends the pressure per key instead of the whole channel.|
|Values for OSC, LFO, Filter, Envelope are per voice unless stated otherwise.|