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E-mu | Drumulator (II)

Description

Created in the wake of the Emulator sampler-synths, E-mu unleashed the Drumulator sample-based drum-machines. The Drumulator was E-mu's attempt at creating a rhythm machine like the Linn LM-1 that was better and cheaper. What they made wound up becoming a huge hit for E-mu. The Drumulator had eight drum sounds on a ROM microchip which were gritty, lo-fi 12-bit samples of basic drum sounds...but they were some classic sounds! The Drumulator II added sampling so you could bring in your own sounds. Samples could be truncated, looped, etc.

The Drumulator was primarily a drum machine, however, and offered sequencing that could be accomplished in real-time for a live feel. Or it could be meticulously programmed via step entry and edit modes. Up to 36 sequenced patterns can be stored, chained and mixed to create up to 8 songs. Your sequences and sample data can be stored to floppy diskettes. The Drumulator can be connected to an old computer (like an Apple II) for better visual sequencing and editing too. The Drumulator II went on to become the even better SP-12 drum machine.

BrandE-mu
ModelDrumulator (II)
DeviceDrum
TypeDesktop
Engine TypeDigital
EngineSample
Voices (max)8
Engine Detailed8 ROM Samples
SamplerDrumulator II only: 12-bit sampling, 1.2 seconds (expandable to 5 seconds)
Memory36 Patterns, 8 songs.
Keys4
Key typeTouch pads
VelocityNo
AftertouchNo
Audio8 individual outputs
Midi on later models
CV-gateGATE
Produced:1983 - 1983
Legend: Obvious Y: Yes, N: No, N/A: Not Applicable
VCO Voltage Controlled Oscillator DCO Digital Controlled Oscillator
LFO Low Frequency Oscillator Sub Sub Oscillator
VCF Voltage Controlled Filter VCA Voltage Controlled Amplifier
Velocity As with a piano, the harder you hit a key, the louder the sound, unlike most organs which always produce the same loudness no matter how hard you hit a key. Aftertouch Pressing a key after you activated it. Channel Aftertouch, no matter which key, it will send a Channel message. Poly Aftertouch, sends the pressure per key instead of the whole channel.
Values for OSC, LFO, Filter, Envelope are per voice unless stated otherwise.

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